Integrating Headlight Glares into Driving Simulations Based on Human Contrast Perception English Free Members only

  • Category Technical paper
  • Edition SIA
  • Date 10/07/2012
  • Author B. Meyer - TU Braunschweig
  • Language English
  • Type PDF file (290.77 Ko)
    (Downloadable immediately on receipt of online payment)
  • Number of pages 8
  • Code R-2012-02-03
  • Fee Free

The aim of this work is to enhance the virtual development of novel driver assistance systems for critical traffic scenarios including headlight glare. This is achieved by measuring the effects of glare on human contrast perception and including the results in a driving simulator.

As contrast perception is highly subjective, two psychophysical experiments were performed. For different glare intensities and durations, the recurring contrast perception of the subject was recorded. Further, varying background illuminations were incorporated. The results have been integrated into a driving simulation by adjusting the display contrast. Afterwards the implementation was evaluated in a field test.

The modified night driving simulation provides a more realistic visualization and enables the analysis of critical traffic scenarios including headlight glare. This leads to a better transferability of driving simulator results to reality and enables a deeper research of the interaction of oncoming vehicles and advanced driver assistance systems.

 

INGENIEURS DE L'AUTO SE DIGITALISE

 

 

La revue Ingénieurs de l’Auto est maintenant diffusée en print et on line. Une grande première pour la SIA avec ce numéro 865, disponible au format numérique.

Cette version digitale sera, à chaque numéro, réservée aux membres de la SIA abonnés.

Exceptionnellement pour ce premier numéro on line, et en lien avec la situation de confinement et de télétravail de beaucoup d’ingénieurs de notre industrie, la version digitale du numéro de Mai est accessible à tous.

 

DÉCOUVRIR LA REVUE